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Anton

Anton

Team Lead Mobile

Team Lead of the Mobile Development Team, Senior Android developer (over 8 years of experience). A Sportsman, having Garmin 945

Articles by Anton

ChatKit Library for Android Apps

ChatKit Library for Android Apps

ChatKit Library

In the world of iOS development there is a well-known JSQMessagesViewController library which helps iOS-developers to implement UI chat in their applications easily. Unfortunately, Android developers are deprived of such a wonderful tool. Therefore, we decided to give Android developers wide options for creating a fast and attractive user chatting interface in their apps.

How to Make an App Go Viral

How to Make an App Go Viral

How to Make an App Go Viral

There’s nothing more desirable than making an app go viral. Virality is gradually becoming a synonym of success. But what makes some apps go right to the top charts? We tried to figure it out in this article.

Rapid backend development for mobile applications. Backendless

Rapid backend development for mobile applications. Backendless

Rapid backend development for mobile applications. Backendless

When you order the application development, after choosing a platform (Android, iOS, or both) you should also make a decision about its back-end (server side). In this article we will talk about an alternative to the development of back-end from scratch, namely BaaS Backendless, which is of that type of services.

How to create and publish your first Android library

How to create and publish your first Android library

How to create and publish your first Android library

Sooner or later every Android developer accumulates a fair amount of ready-made solutions and decides that it would be great to share them with the rest of the world. Unfortunately, most of us never get down to it since every solution should be turned into a separate library and put into a separate open repository. Plus, some tend to think that it’s all too complicated to even bother. Here I’d like to bust this myth since with Gradle coming into Android stack sharing your library with the world is much easier than it used to be.

Saving data in Android using Realm

Saving data in Android using Realm

Saving data in Android using Realm

How to save data for your mobile application? There’re three possible ways: Shared preferences/User defaults, files and databases. When choosing which one to use you should take into account the volume of data your app will work with, mobile data type and what exactly you’ll be doing with the data. Traditionally mobile software developers were using SQLite but there’s another type of the database out there called Realm and here we’d like to talk about its advantages and show how we use it in our projects.

How much does it cost to develop an app like Uber

How much does it cost to develop an app like Uber

How much does it cost to develop an app like Uber

If you work in transportations, you surely have been marveling at Uber’s unbelievable success. Currently the service is available in 67 countries. Want to take the best of it and create an Uber like app for your own company but have no idea how much does it cost? In this article we shed some light on Uber like app development.

Unity3D or Unreal Engine 4

Unity3D or Unreal Engine 4

Unity3d vs Unreal Engine 4

Not so long ago we had a hard time choosing which engine to use, Unity3d or Unreal Engine 4 (UE4). So, I’ve decided to write a small article about that. Here briefly describe pros and cons of each engine, and also share the arguments that affected our final choice.