
Anton
Team Lead Mobile
Team Lead of the Mobile Development Team, Senior Android developer (over 8 years of experience). A Sportsman, having Garmin 945
Making money on a mobile app may be quite profitable if organized properly. In the annual end-of-year-report, App Annie called 2017 a monumental year in the app economy with global app downloads reaching 175 billion and consumer expenditures mounting to $86 billion. Of course, the rate of individual success depends on one’s knowledge of how to squeeze to the max from a mobile product.
In the world of iOS development there is a well-known JSQMessagesViewController library which helps iOS-developers to implement UI chat in their applications easily. Unfortunately, Android developers are deprived of such a wonderful tool. Therefore, we decided to give Android developers wide options for creating a fast and attractive user chatting interface in their apps.
There’s nothing more desirable than making an app go viral. Virality is gradually becoming a synonym of success. But what makes some apps go right to the top charts? We tried to figure it out in this article.
When you order the application development, after choosing a platform (Android, iOS, or both) you should also make a decision about its back-end (server side). In this article we will talk about an alternative to the development of back-end from scratch, namely BaaS Backendless, which is of that type of services.
Sooner or later every Android developer accumulates a fair amount of ready-made solutions and decides that it would be great to share them with the rest of the world. Unfortunately, most of us never get down to it since every solution should be turned into a separate library and put into a separate open repository. Plus, some tend to think that it’s all too complicated to even bother. Here I’d like to bust this myth since with Gradle coming into Android stack sharing your library with the world is much easier than it used to be.
The Last Outpost mobile game got a warm welcome from players and we couldn’t wait to offer them more. We had a lot of ideas so we asked participants of our Facebook community to vote for the best sketches. And today we are happy to announce that 2nd and 3rd episodes are available on Google Play and App Store.
How to save data for your mobile application? There’re three possible ways: Shared preferences/User defaults, files and databases. When choosing which one to use you should take into account the volume of data your app will work with, mobile data type and what exactly you’ll be doing with the data. Traditionally mobile software developers were using SQLite but there’s another type of the database out there called Realm and here we’d like to talk about its advantages and show how we use it in our projects.
If you work in transportations, you surely have been marveling at Uber’s unbelievable success. Currently the service is available in 67 countries. Want to take the best of it and create an Uber like app for your own company but have no idea how much does it cost? In this article we shed some light on Uber like app development.
Not so long ago we had a hard time choosing which engine to use, Unity3d or Unreal Engine 4 (UE4). So, I’ve decided to write a small article about that. Here briefly describe pros and cons of each engine, and also share the arguments that affected our final choice.